local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1
L0_1 = {}
L0_1.group_id = 133102188
L1_1 = {}
L2_1 = {}
L2_1.config_id = 344
L2_1.monster_id = 23030101
L3_1 = {}
L3_1.x = 1608.142
L3_1.y = 200.147
L3_1.z = 313.069
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 131.598
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 20
L2_1.drop_tag = "\229\143\172\229\148\164\229\184\136"
L2_1.area_id = 5
L1_1[1] = L2_1
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 680
L2_1.gadget_id = 70310001
L3_1 = {}
L3_1.x = 1651.487
L3_1.y = 200.554
L3_1.z = 289.51
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 0.0
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 18
L3_1 = GadgetState
L3_1 = L3_1.GearStart
L2_1.state = L3_1
L2_1.area_id = 5
L3_1 = {}
L3_1.config_id = 681
L3_1.gadget_id = 70310001
L4_1 = {}
L4_1.x = 1636.466
L4_1.y = 200.151
L4_1.z = 290.603
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 16
L4_1 = GadgetState
L4_1 = L4_1.GearStart
L3_1.state = L4_1
L3_1.area_id = 5
L4_1 = {}
L4_1.config_id = 682
L4_1.gadget_id = 70310001
L5_1 = {}
L5_1.x = 1658.262
L5_1.y = 200.129
L5_1.z = 278.18
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 18
L5_1 = GadgetState
L5_1 = L5_1.GearStart
L4_1.state = L5_1
L4_1.area_id = 5
L5_1 = {}
L5_1.config_id = 683
L5_1.gadget_id = 70211012
L6_1 = {}
L6_1.x = 1615.096
L6_1.y = 201.132
L6_1.z = 319.216
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 7.599
L6_1.y = 226.105
L6_1.z = 357.637
L5_1.rot = L6_1
L5_1.level = 16
L5_1.drop_tag = "\230\136\152\230\150\151\228\184\173\231\186\167\231\146\131\230\156\136"
L6_1 = GadgetState
L6_1 = L6_1.ChestLocked
L5_1.state = L6_1
L5_1.isOneoff = true
L5_1.persistent = true
L6_1 = {}
L6_1.name = "chest"
L6_1.exp = 1
L5_1.explore = L6_1
L5_1.area_id = 5
L6_1 = {}
L6_1.config_id = 684
L6_1.gadget_id = 70310006
L7_1 = {}
L7_1.x = 1676.763
L7_1.y = 200.517
L7_1.z = 292.397
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 308.733
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 18
L6_1.isOneoff = true
L6_1.persistent = true
L6_1.area_id = 5
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1000488
L2_1.name = "ANY_MONSTER_DIE_488"
L3_1 = EventType
L3_1 = L3_1.EVENT_ANY_MONSTER_DIE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_488"
L2_1.action = "action_EVENT_ANY_MONSTER_DIE_488"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L4_1 = 344
L3_1[1] = L4_1
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 680
L5_1 = 681
L6_1 = 682
L7_1 = 683
L8_1 = 684
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "ANY_MONSTER_DIE_488"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = ScriptLib
  L2_2 = L2_2.GetGroupMonsterCount
  L3_2 = A0_2
  L2_2 = L2_2(L3_2)
  if L2_2 ~= 0 then
    L2_2 = false
    return L2_2
  end
  L2_2 = true
  return L2_2
end
condition_EVENT_ANY_MONSTER_DIE_488 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2, L5_2
  L2_2 = ScriptLib
  L2_2 = L2_2.SetGadgetStateByConfigId
  L3_2 = A0_2
  L4_2 = 683
  L5_2 = GadgetState
  L5_2 = L5_2.Default
  L2_2 = L2_2(L3_2, L4_2, L5_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : set_gadget_state_by_configId"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_ANY_MONSTER_DIE_488 = L1_1
